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Second ReadMe

Ian 9 years ago
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 #Input Validation in Objects
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-## Introduction
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+##Introduction
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 It is important to check all input. A program input can be used to delete or damage data, obtain sensitive information or propogate worms. All input must be threated as potentially dangerous.
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 The program that you will be editing is a Basketball Statistics Tracker.
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 To understand the program you will need to learn basketball point system.
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-* Free throw - counts 1 point
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-* Field goal - counts 2 points
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-* Three point - counts 3 points
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-* Rebounds - add 1
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-* Assist - add 1
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-* Steals - add 1
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-* Blocks - add 1
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-* Fouls - add 1
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-* Turnovers - add 1
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+*Free throw - counts 1 point
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+*Field goal - counts 2 points
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+*Three point - counts 3 points
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+*Rebounds - add 1
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+*Assist - add 1
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+*Steals - add 1
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+*Blocks - add 1
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+*Fouls - add 1
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+*Turnovers - add 1
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 Note that these variables are declared private, and they are unsigned short.
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 Remember that unsigned short does not have negative numbers.
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 **Instructions**
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 1. In `BPlayer.cpp`, add input validation in:
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-	* `void remPoints();`
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-	* `void remReb();`
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-	* `void remAst();`
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-	* `void remStl();`
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-	* `void remBlock();`
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-	* `void remFoul();`
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-	* `void remTurnover();`
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+	*`void remPoints();`
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+	*`void remReb();`
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+	*`void remAst();`
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+	*`void remStl();`
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+	*`void remBlock();`
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+	*`void remFoul();`
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+	*`void remTurnover();`
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 2. Run and verify that it works.
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 3. In `BPlayerClient.cpp`,
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-	* In the function `void options(vector<BPlayer> &team, int &game)`, add input validation
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-	* Validate that the user never enters negative numbers
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-	* Validate that the user selects a team between 1 and 15.
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+	*In the function `void options(vector<BPlayer> &team, int &game)`, add input validation
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+	*Validate that the user never enters negative numbers
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+	*Validate that the user selects a team between 1 and 15.
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+
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+---
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+
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+##References:
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+
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+ [1] http://cis1.towson.edu/~cssecinj/modules/cs0/input-validation-cs0-c/