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- name: fast_med_flutter
- description: A new Flutter application.
-
- # The following line prevents the package from being accidentally published to
- # pub.dev using `pub publish`. This is preferred for private packages.
- publish_to: 'none' # Remove this line if you wish to publish to pub.dev
-
- # The following defines the version and build number for your application.
- # A version number is three numbers separated by dots, like 1.2.43
- # followed by an optional build number separated by a +.
- # Both the version and the builder number may be overridden in flutter
- # build by specifying --build-name and --build-number, respectively.
- # In Android, build-name is used as versionName while build-number used as versionCode.
- # Read more about Android versioning at https://developer.android.com/studio/publish/versioning
- # In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
- # Read more about iOS versioning at
- # https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
- version: 1.0.0+1
-
- environment:
- sdk: ">=2.7.0 <3.0.0"
-
- dependencies:
- flutter:
- sdk: flutter
-
- firebase_helpers: ^0.2.0
- firebase_auth: ^0.18.0+1
- cloud_firestore: ^0.14.0
- firebase_core: ^0.5.0
- #cloud_firestore: ^0.14.0
-
- # The following adds the Cupertino Icons font to your application.
- # Use with the CupertinoIcons class for iOS style icons.
- cupertino_icons: ^1.0.0
- table_calendar: ^2.2.3
- shared_preferences: ^0.5.4+5
- flutter_login: ^1.0.14
- google_fonts: ^1.1.1
-
- #
- http: ^0.12.2
-
- dev_dependencies:
- flutter_test:
- sdk: flutter
- json_table: 1.4.0
-
- # For information on the generic Dart part of this file, see the
- # following page: https://dart.dev/tools/pub/pubspec
-
- # The following section is specific to Flutter.
- flutter:
-
- # The following line ensures that the Material Icons font is
- # included with your application, so that you can use the icons in
- # the material Icons class.
- uses-material-design: true
-
- # To add assets to your application, add an assets section, like this:
- # assets:
- # - images/a_dot_burr.jpeg
- # - images/a_dot_ham.jpeg
-
- # An image asset can refer to one or more resolution-specific "variants", see
- # https://flutter.dev/assets-and-images/#resolution-aware.
-
- # For details regarding adding assets from package dependencies, see
- # https://flutter.dev/assets-and-images/#from-packages
-
- # To add custom fonts to your application, add a fonts section here,
- # in this "flutter" section. Each entry in this list should have a
- # "family" key with the font family name, and a "fonts" key with a
- # list giving the asset and other descriptors for the font. For
- # example:
- # fonts:
- # - family: Schyler
- # fonts:
- # - asset: fonts/Schyler-Regular.ttf
- # - asset: fonts/Schyler-Italic.ttf
- # style: italic
- # - family: Trajan Pro
- # fonts:
- # - asset: fonts/TrajanPro.ttf
- # - asset: fonts/TrajanPro_Bold.ttf
- # weight: 700
- #
- # For details regarding fonts from package dependencies,
- # see https://flutter.dev/custom-fonts/#from-packages
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