export class VError extends Error { static VError: typeof VError; static cause(err: Error): Error | null; static info(err: Error): VError.Info; static fullStack(err: Error): string; static findCauseByName(err: Error, name: string): Error | null; static hasCauseWithName(err: Error, name: string): boolean; static errorFromList( errors: T[] ): null | T | VError.MultiError; static errorForEach(err: Error, func: (err: Error) => void): void; cause(): Error | undefined; constructor( options: VError.Options | Error, message: string, ...params: any[] ); constructor(message?: string, ...params: any[]); } export namespace VError { interface Info { [key: string]: any; } interface Options { cause?: Error | null; name?: string; strict?: boolean; constructorOpt?(...args: any[]): void; info?: Info; } /* * SError is like VError, but stricter about types. You cannot pass "null" or * "undefined" as string arguments to the formatter. Since SError is only a * different function, not really a different class, we don't set * SError.prototype.name. */ class SError extends VError {} /* * PError is like VError, but the message is not run through printf-style * templating. */ class PError extends VError {} /* * Represents a collection of errors for the purpose of consumers that generally * only deal with one error. Callers can extract the individual errors * contained in this object, but may also just treat it as a normal single * error, in which case a summary message will be printed. */ class MultiError extends VError { constructor(errors: Error[]); errors(): Error[]; } /* * Like JavaScript's built-in Error class, but supports a "cause" argument which * is wrapped, not "folded in" as with VError. Accepts a printf-style message. * The cause argument can be null. */ class WError extends VError {} }