(function(f){if(typeof exports==="object"&&typeof module!=="undefined"){module.exports=f()}else if(typeof define==="function"&&define.amd){define([],f)}else{var g;if(typeof window!=="undefined"){g=window}else if(typeof global!=="undefined"){g=global}else if(typeof self!=="undefined"){g=self}else{g=this}g.immediate = f()}})(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o element; its readystatechange event will be fired asynchronously once it is inserted // into the document. Do so, thus queuing up the task. Remember to clean up once it's been called. var scriptEl = global.document.createElement('script'); scriptEl.onreadystatechange = function () { nextTick(); scriptEl.onreadystatechange = null; scriptEl.parentNode.removeChild(scriptEl); scriptEl = null; }; global.document.documentElement.appendChild(scriptEl); }; } else { scheduleDrain = function () { setTimeout(nextTick, 0); }; } } var draining; var queue = []; //named nextTick for less confusing stack traces function nextTick() { draining = true; var i, oldQueue; var len = queue.length; while (len) { oldQueue = queue; queue = []; i = -1; while (++i < len) { oldQueue[i](); } len = queue.length; } draining = false; } module.exports = immediate; function immediate(task) { if (queue.push(task) === 1 && !draining) { scheduleDrain(); } } }).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) },{}]},{},[1])(1) });