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- // Copyright Joyent, Inc. and other Node contributors.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a
- // copy of this software and associated documentation files (the
- // "Software"), to deal in the Software without restriction, including
- // without limitation the rights to use, copy, modify, merge, publish,
- // distribute, sublicense, and/or sell copies of the Software, and to permit
- // persons to whom the Software is furnished to do so, subject to the
- // following conditions:
- //
- // The above copyright notice and this permission notice shall be included
- // in all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
- // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
- // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- // USE OR OTHER DEALINGS IN THE SOFTWARE.
-
- var assert = require('assert');
- var zlib = require('../');
- var path = require('path');
-
- var zlibPairs =
- [[zlib.Deflate, zlib.Inflate],
- [zlib.Gzip, zlib.Gunzip],
- [zlib.Deflate, zlib.Unzip],
- [zlib.Gzip, zlib.Unzip],
- [zlib.DeflateRaw, zlib.InflateRaw]];
-
- // how fast to trickle through the slowstream
- var trickle = [128, 1024, 1024 * 1024];
-
- // tunable options for zlib classes.
-
- // several different chunk sizes
- var chunkSize = [128, 1024, 1024 * 16, 1024 * 1024];
-
- // this is every possible value.
- var level = [-1, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9];
- var windowBits = [8, 9, 10, 11, 12, 13, 14, 15];
- var memLevel = [1, 2, 3, 4, 5, 6, 7, 8, 9];
- var strategy = [0, 1, 2, 3, 4];
-
- // it's nice in theory to test every combination, but it
- // takes WAY too long. Maybe a pummel test could do this?
- if (!process.env.PUMMEL) {
- trickle = [1024];
- chunkSize = [1024 * 16];
- level = [6];
- memLevel = [8];
- windowBits = [15];
- strategy = [0];
- }
-
- var fs = require('fs');
-
- if (process.env.FAST) {
- zlibPairs = [[zlib.Gzip, zlib.Unzip]];
- }
-
- var tests = {
- 'person.jpg': fs.readFileSync(__dirname + '/fixtures/person.jpg'),
- 'elipses.txt': fs.readFileSync(__dirname + '/fixtures/elipses.txt'),
- 'empty.txt': fs.readFileSync(__dirname + '/fixtures/empty.txt')
- };
-
- var util = require('util');
- var stream = require('stream');
-
-
- // stream that saves everything
- function BufferStream() {
- this.chunks = [];
- this.length = 0;
- this.writable = true;
- this.readable = true;
- }
-
- util.inherits(BufferStream, stream.Stream);
-
- BufferStream.prototype.write = function(c) {
- this.chunks.push(c);
- this.length += c.length;
- return true;
- };
-
- BufferStream.prototype.end = function(c) {
- if (c) this.write(c);
- // flatten
- var buf = new Buffer(this.length);
- var i = 0;
- this.chunks.forEach(function(c) {
- c.copy(buf, i);
- i += c.length;
- });
- this.emit('data', buf);
- this.emit('end');
- return true;
- };
-
-
- function SlowStream(trickle) {
- this.trickle = trickle;
- this.offset = 0;
- this.readable = this.writable = true;
- }
-
- util.inherits(SlowStream, stream.Stream);
-
- SlowStream.prototype.write = function() {
- throw new Error('not implemented, just call ss.end(chunk)');
- };
-
- SlowStream.prototype.pause = function() {
- this.paused = true;
- this.emit('pause');
- };
-
- SlowStream.prototype.resume = function() {
- var self = this;
- if (self.ended) return;
- self.emit('resume');
- if (!self.chunk) return;
- self.paused = false;
- emit();
- function emit() {
- if (self.paused) return;
- if (self.offset >= self.length) {
- self.ended = true;
- return self.emit('end');
- }
- var end = Math.min(self.offset + self.trickle, self.length);
- var c = self.chunk.slice(self.offset, end);
- self.offset += c.length;
- self.emit('data', c);
- process.nextTick(emit);
- }
- };
-
- SlowStream.prototype.end = function(chunk) {
- // walk over the chunk in blocks.
- var self = this;
- self.chunk = chunk;
- self.length = chunk.length;
- self.resume();
- return self.ended;
- };
-
-
-
- // for each of the files, make sure that compressing and
- // decompressing results in the same data, for every combination
- // of the options set above.
- var tape = require('tape');
-
- Object.keys(tests).forEach(function(file) {
- var test = tests[file];
- chunkSize.forEach(function(chunkSize) {
- trickle.forEach(function(trickle) {
- windowBits.forEach(function(windowBits) {
- level.forEach(function(level) {
- memLevel.forEach(function(memLevel) {
- strategy.forEach(function(strategy) {
- zlibPairs.forEach(function(pair) {
- var Def = pair[0];
- var Inf = pair[1];
- var opts = {
- level: level,
- windowBits: windowBits,
- memLevel: memLevel,
- strategy: strategy
- };
-
- var msg = file + ' ' +
- chunkSize + ' ' +
- JSON.stringify(opts) + ' ' +
- Def.name + ' -> ' + Inf.name;
-
- tape('zlib ' + msg, function(t) {
- t.plan(1);
-
- var def = new Def(opts);
- var inf = new Inf(opts);
- var ss = new SlowStream(trickle);
- var buf = new BufferStream();
-
- // verify that the same exact buffer comes out the other end.
- buf.on('data', function(c) {
- t.deepEqual(c, test);
- });
-
- // the magic happens here.
- ss.pipe(def).pipe(inf).pipe(buf);
- ss.end(test);
- });
- });
- });
- });
- });
- });
- });
- });
- });
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