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 3. You will be working with the `filter.cpp` file. Study the `HorizontalFlip` function in the `filter.cpp` file so you understand how it operates.
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 3. You will be working with the `filter.cpp` file. Study the `HorizontalFlip` function in the `filter.cpp` file so you understand how it operates.
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-   In the following exercises you will be mainly using the objects `originalImage` and `editedImage` of the `QImage` class. What do you think is the purpose for the `pixel` variable?
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+    In the following exercises you will be mainly using the objects `originalImage` and `editedImage` of the `QImage` class. What do you think is the purpose for the `pixel` variable?
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 4. The provided code already has the the functionality of the buttons in the graphical user interface programmed. You do NOT have to change anything in this code but we provide the following explanations so you can know a little about how the buttons work. In the `mainwindow.cpp` file, the `lblOriginalImage` and `lblEditedImage` objects correspond to the parts of the interface that identify the original image and the processed image. The buttons
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 4. The provided code already has the the functionality of the buttons in the graphical user interface programmed. You do NOT have to change anything in this code but we provide the following explanations so you can know a little about how the buttons work. In the `mainwindow.cpp` file, the `lblOriginalImage` and `lblEditedImage` objects correspond to the parts of the interface that identify the original image and the processed image. The buttons
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