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README-en.md edited online with Bitbucket

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 ![rsz_mariposa1.png](images/rsz_mariposa1.png)
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 ![rsz_mariposa.png](images/rsz_mariposa.png)
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-[Version 2016- Tatiana]
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 A good way to organize and structure computer programs is dividing them into smaller parts using functions. Each function carries out a specific task of the problem that we are solving.
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 In the introduction to the topic of functions you saw that in mathematics and in some programming languages, a function cannot return more than one result. In this laboratory experience's exercises, you will practice how to use reference variables to obtain various results from a function.
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-### Exercise 1
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+### Exercise 1: Difference between pass by value and pass by reference
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-In this exercise you will study the difference between pass by value and pass by reference.
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 **Instructions**
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 1. Load the project ‘prettyPlot’ into ‘QtCreator`. There are two ways to do this:
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+	 * Using the virtual machine: Double click the file `prettyPlot.pro` located in the folder `home/eip/labs/functions-prettyplots` of your virtual machine.
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+	 *Downloading the project’s folder from `Bitbucket`: Use a terminal and write the command `git clone http://bitbucket.org/eip-uprrp/functions-prettyplots` to download the folder `functions-prettyplots` from `Bitbucket`. Double click the file `prettyPlot.pro` located in the folder that you downloaded to your computer.
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-		*Using the virtual machine: Double click the file `prettyPlot.pro` located in the folder `home/eip/labs/functions-prettyplots` of your virtual machine.
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-		*Downloading the project’s folder from `Bitbucket`: Use a terminal and write the command `git clone http://bitbucket.org/eip-uprrp/functions-prettyplots` to download the folder `functions-prettyplots` from `Bitbucket`. Double click the file `prettyPlot.pro` located in the folder that you downloaded to your computer.
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-3. Configure the project and execute the program by clicking on the green arrow in the menu on the left side of the Qt Creator screen. The program should show a window similar to the one in Figure 3.
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+2. Configure the project and execute the program by clicking on the green arrow in the menu on the left side of the Qt Creator screen. The program should show a window similar to the one in Figure 3.
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     ---
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     ---
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-4. Open the file `main.cpp` (in Sources). Study the `illustration` function and how to call it from the `main` function. Note that the variables `argValue` and `argRef`are initialized to 0 and that the function call for `illustration` makes a pass by value of `argValue` and a pass by reference of `argRef`. Also note that the corresponding parameters in `illustration` are assigned a value of 1.
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+3. Open the file `main.cpp` (in Sources). Study the `illustration` function and how to call it from the `main` function. Note that the variables `argValue` and `argRef`are initialized to 0 and that the function call for `illustration` makes a pass by value of `argValue` and a pass by reference of `argRef`. Also note that the corresponding parameters in `illustration` are assigned a value of 1.
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         void illustration(int paramValue, int &paramRef) {
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             paramValue = 1;
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                  << "The content of paramRef is: " << paramRef << endl;
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         }
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-5. Execute the program and observe what is displayed in the window `Application Output`. Notice the difference between the content of the variables `argValue` and `argRef` despite the fact that both had the same initial value, and that `paramValue` and `paramRef` were assigned the same value. Explain why the content of `argValor` does not change, while the content of `argRef` changes from 0 to 1.
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+4. Execute the program and observe what is displayed in the window `Application Output`. Notice the difference between the content of the variables `argValue` and `argRef` despite the fact that both had the same initial value, and that `paramValue` and `paramRef` were assigned the same value. Explain why the content of `argValor` does not change, while the content of `argRef` changes from 0 to 1.
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-### Exercise 2
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+### Exercise 2: Creation of an overloaded function
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-In this exercise you will practice the creation of an overloaded function.
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 **Instructions**
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 2. Now you will create an overloaded function `circle` that receives as arguments the value of the angle $$t$$, the reference to the variables $$x$$ and $$y$$, and the value for the radius of the circle. Call the overloaded function `circle` that you just implemented from `main()` to calculate the values of the coordinates $$x$$ and $$y$$ for the circle with radius 15 and draw its graph. Graph the circle within the `wCircle` object. To do this, you must call the method functions `AddPointToGraph(x,y)`, `Plot` and `show` from `main()`. Remember that these should be preceded by `wCircle`, for example, `wCircle.show()`.
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-### Exercise 3
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-In this exercise you will implement another function to calculate the coordinates of the points in the graph of a curve.
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+### Exercise 3: Implement  function to calculate the coordinates of the points in the graph of a curve.
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 **Instructions**
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