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@@ -87,7 +87,7 @@ You can see the declaration of the `Bird` class in the file `bird.h` included in
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 ### Objects
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-An object is an entity that contains data (same as a variable), called its `attributes`, and it also contains procedures, called `methods`, that are used to manipulate them. The objects are "instances" of a class that are created in a similar manner as how variables are defined:
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+An object is an entity that contains data (same as a variable), called its `attributes`, and it also contains procedures, called `methods`, that are used to manipulate them. The objects are *instances* of a class that are created in a similar manner as how variables are defined:
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 `ClassName objectName;`
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