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@@ -174,22 +174,24 @@ The figure that is obtained is similar to the one in Figure 7.
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-##Laboratory Session
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+## Laboratory Session
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In today's laboratory experience you will practice the use of nested loops to create different tessellations.
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-###Exercise 1: Study the loop that produces tessellations
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+### Exercise 1 - Study the loop that produces tessellations
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-####Instructions
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+#### Instructions
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-1. Load the Qt project called `Tessellations` by double-clicking on the `Tessellations.pro` file in the `Documents/eip/Repetitions-Tessellations` folder of your computer. Alternatively, you may clone the git repository `http://bitbucket.org/eip-uprrp/repetitions-tessellations` to download the `Repetitions-Tessellations` folder to your computer.
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+1. Load the project `Tessellations` into `QtCreator`. There are two ways to do this:
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-2. The `Tessellations.pro` project contains the `Tessellations` and `DrawingWindow` classes and the `foo` function. Configure the project and run the program. You should see a window similar to the one in Figure 5.
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+ * Using the virtual machine: Double click the file `Tessellations.pro` located in the folder `/home/eip/labs/repetitions-tessellations` of your virtual machine.
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+ * Downloading the project’s folder from `Bitbucket`: Use a terminal and write the command `git clone http:/bitbucket.org/eip-uprrp/repetitions-tessellations` to download the folder `repetitions-tessellations` from `Bitbucket`. Double click the file `Tessellations.pro` located in the folder that you downloaded to your computer.
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-This figure is created with the `foo` function shown in Figure 4 and explained in Example 1. The `foo` function is invoked from `main()`. In this laboratory experience you will only be making changes to the `main()` function.
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+2. The `Tessellations.pro` project contains the `Tessellations` and `DrawingWindow` classes and the `foo` function. Configure the project and run the program. You should see a window similar to the one in Figure 5.
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-Study the `foo` function once again and notice the creation of the objects from the `Tessellations` class, the use of the `setRotation` method, and the `move` method to set the tessellation in the desired position. Notice how the instructions in the `for` loop in the function use the loop's counter to determine the square's position and how the rotation's value is incremented. Also notice that you will need to use the `addTessellation` method to add the tessellation to the `w` window.
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+ This figure is created with the `foo` function shown in Figure 4 and explained in Example 1. The `foo` function is invoked from `main()`. In this laboratory experience you will only be making changes to the `main()` function.
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+ Study the `foo` function once again and notice the creation of the objects from the `Tessellations` class, the use of the `setRotation` method, and the `move` method to set the tessellation in the desired position. Notice how the instructions in the `for` loop in the function use the loop's counter to determine the square's position and how the rotation's value is incremented. Also notice that you will need to use the `addTessellation` method to add the tessellation to the `w` window.
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###Exercise 2: Create the `herringbone` function and tessellation
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