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fixed sleep error on windows and ubuntu

Luis 9 years ago
parent
commit
235d3a06ad
1 changed files with 18 additions and 3 deletions
  1. 18
    3
      functions.cpp

+ 18
- 3
functions.cpp View File

@@ -7,6 +7,7 @@
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 #include <QMessageBox>
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 #include <QMap>
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+#include <windows.h>
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 #include "functions.h"
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 #ifdef _WIN32
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 #include <windows.h>
@@ -115,7 +116,12 @@ void MainWindow::diceAlpha(){
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     //This loop is used to simulate the dice rolling by
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     //changing the images at a slowing down speed
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     for (int i = 0; i<=150000 ; i=i+5000){
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+
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+#ifdef _WIN32
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         Sleep(i);
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+#else
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+        usleep(i);
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+#endif
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         //First dice image. Since we want random pictures
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         //on each iteration, we get a random number, converted
@@ -173,8 +179,11 @@ void MainWindow::diceBeta(){
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     QString a, b;
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     for (int i = 0; i<=150000 ; i=i+5000){
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+#ifdef _WIN32
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         Sleep(i);
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-
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+#else
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+        usleep(i);
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+#endif
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         a = ":/images/resources/d";
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         a.append(QString::number(rand()%6 + 1));
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         a.append(".png");
@@ -205,8 +214,11 @@ void MainWindow::diceGamma(){
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     QString a, b;
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     for (int i = 0; i<=150000 ; i=i+5000){
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+#ifdef _WIN32
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         Sleep(i);
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-
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+#else
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+        usleep(i);
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+#endif
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         a = ":/images/resources/d";
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         a.append(QString::number(rand()%6 + 1));
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         a.append(".png");
@@ -239,8 +251,11 @@ void MainWindow::diceDelta(){
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     QString a, b;
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     for (int i = 0; i<=150000 ; i=i+5000){
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+#ifdef _WIN32
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         Sleep(i);
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-
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+#else
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+        usleep(i);
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+#endif
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         a = ":/images/resources/d";
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         a.append(QString::number(rand()%6 + 1));
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         a.append(".png");