// RAN - 2015-06-26 - Removed some old slots that were not being used #ifndef MAINWINDOW_H #define MAINWINDOW_H #include #include #include "secondwindow.h" #include #include #include #include #include #include #include #include namespace Ui { class MainWindow; } class MainWindow : public QMainWindow { Q_OBJECT public: explicit MainWindow(QWidget *parent = 0); ~MainWindow(); void diceAlpha(); void diceBeta(); void diceGamma(); void diceDelta(); void APFTAlpha(); void APFTBeta(); void APFTGamma(); void APFTDelta(); private slots: void on_SortsButton_clicked(); void on_DiceButton_clicked(); void on_RPSButton_clicked(); void on_ZuluButton_clicked(); void mostrar(bool si); void whatOption(QString str); void clearLines(); void RPSnormalizer1(QString str); void RPSnormalizer2(QString str); void RPSnormalizer3(QString str); void CheckWnormalizer(QString str); void Zulunormalizer1(QString str); void Zulunormalizer2(QString str); void APFTnormalizer1(QString str); void APFTnormalizer2(QString str); void APFTnormalizer3(QString str); void sorts(); void RPSs(); void dices(); void checkWs(); void zulus(); void APFTs(); void paintDice(); private: Ui::MainWindow *ui; secondwindow *window; QGridLayout *layout; QPushButton *button[2]; int buttonSize; QLineEdit *line[7]; int lineSize; QLabel *label[7]; int labelSize; QComboBox *method, *cmbPlayer01, *cmbPlayer02; QString option; QImage dice1; QImage dice2; int diceFinal01, diceFinal02; QTimer *aTimer; int timerCounter; int score1, score2; QVector diceImages; }; #endif // MAINWINDOW_H