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- import rng from './rng.js';
- import bytesToUuid from './bytesToUuid.js';
-
- function v4(options, buf, offset) {
- var i = buf && offset || 0;
-
- if (typeof options == 'string') {
- buf = options === 'binary' ? new Array(16) : null;
- options = null;
- }
-
- options = options || {};
- var rnds = options.random || (options.rng || rng)(); // Per 4.4, set bits for version and `clock_seq_hi_and_reserved`
-
- rnds[6] = rnds[6] & 0x0f | 0x40;
- rnds[8] = rnds[8] & 0x3f | 0x80; // Copy bytes to buffer, if provided
-
- if (buf) {
- for (var ii = 0; ii < 16; ++ii) {
- buf[i + ii] = rnds[ii];
- }
- }
-
- return buf || bytesToUuid(rnds);
- }
-
- export default v4;
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