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272.fc222ae9.chunk.js.map 8.8KB

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0 : ADD_ACTIVATED_DEFERS;\n el.classList.remove(ACTIVATED);\n activeDefer = setTimeout(() => {\n addActivated(el, x, y);\n activeDefer = undefined;\n }, delay);\n }\n activatableEle = el;\n };\n const addActivated = (el, x, y) => {\n lastActivated = Date.now();\n el.classList.add(ACTIVATED);\n if (!useRippleEffect)\n return;\n const rippleEffect = getRippleEffect(el);\n if (rippleEffect !== null) {\n removeRipple();\n activeRipple = rippleEffect.addRipple(x, y);\n }\n };\n const removeRipple = () => {\n if (activeRipple !== undefined) {\n activeRipple.then((remove) => remove());\n activeRipple = undefined;\n }\n };\n const removeActivated = (smooth) => {\n removeRipple();\n const active = activatableEle;\n if (!active) {\n return;\n }\n const time = CLEAR_STATE_DEFERS - Date.now() + lastActivated;\n if (smooth && time > 0 && !isInstant(active)) {\n const deferId = setTimeout(() => {\n active.classList.remove(ACTIVATED);\n clearDefers.delete(active);\n }, CLEAR_STATE_DEFERS);\n clearDefers.set(active, deferId);\n }\n else {\n active.classList.remove(ACTIVATED);\n }\n };\n const doc = document;\n doc.addEventListener('ionGestureCaptured', cancelActive);\n doc.addEventListener('touchstart', onTouchStart, true);\n doc.addEventListener('touchcancel', onTouchEnd, true);\n doc.addEventListener('touchend', onTouchEnd, true);\n /**\n * Tap click effects such as the ripple effect should\n * not happen when scrolling. For example, if a user scrolls\n * the page but also happens to do a touchstart on a button\n * as part of the scroll, the ripple effect should not\n * be dispatched. The ripple effect should only happen\n * if the button is activated and the page is not scrolling.\n *\n * pointercancel is dispatched on a gesture when scrolling\n * starts, so this lets us avoid having to listen for\n * ion-content's scroll events.\n */\n doc.addEventListener('pointercancel', cancelActive, true);\n doc.addEventListener('mousedown', onMouseDown, true);\n doc.addEventListener('mouseup', onMouseUp, true);\n};\nconst getActivatableTarget = (ev) => {\n if (ev.composedPath !== undefined) {\n /**\n * composedPath returns EventTarget[]. However,\n * objects other than Element can be targets too.\n * For example, AudioContext can be a target. 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