SFML Pong, but object oriented

Game.h 189B

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  1. #include <SFML/Graphics.hpp>
  2. #include <SFML/Audio.hpp>
  3. class Game {
  4. private:
  5. sf::Clock AITimer,
  6. Clock;
  7. bool isPlaying;
  8. public:
  9. Game();
  10. };