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@@ -20,9 +20,9 @@ Before arriving at the laboratory you should have:
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1. Reviewed the following concepts:
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- a. logical operators
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+ a. logical operators
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- b. if, else, else if, switch
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+ b. if, else, else if, switch
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2. Studied the concepts and instructions for the laboratory session.
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@@ -114,7 +114,7 @@ The `setTrackPixmap()` function is already defined and receives a variable of ty
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The `setObstaclesPixmap()` function is already defined and receives a variable of type `string` that can be one of the following (**"hole"**, **"cone"**, **"it"**, **"zombie"**, **"spongebob"**, **"patric"**, **"monster"**).
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-**Instructions**
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+#### Instructions:
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To complete the `setTrack()` function:
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@@ -158,7 +158,7 @@ In this case if a collision is detected, the game's score should increase by 30
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### Deliverables
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-Use "Deliverables" in Moodle to hand in the `work.cpp` file that contains the function calls and changes you made to the program. Remember to use good programming techniques, include the name of the programmers involved, and document your program.
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+Use "Deliverable" in Moodle to upload the `work.cpp` file that contains the function calls and changes you made to the program. Remember to use good programming techniques, include the name of the programmers involved, and document your program.
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---
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